Having survived the first attack on Gobblette Cave, the goblins redoubled their support of the leaders of the effort: Ootkast, Shmoo, and Indiana. In the two and a half weeks following the initial invasion, the craftsmen and apprentices worked diligently to create a few new layers of defenses and forging new weapons.
And then another group of humans appeared--twice as many as last time.
Showing posts with label goblins. Show all posts
Showing posts with label goblins. Show all posts
Saturday, May 31, 2014
Saturday, May 24, 2014
Gobbledeguk Session #1
With both Jeff and Reid out of state, I decided to start running that Gobbledeguk campaign with the players remaining in town" Laura, Jack, and Jenna. Having given it a session, I think it'll work out, but there are definitely a few parts I need to streamline.
As it turns out, micromanaging 1,000 goblins can be a bit tedious.
As it turns out, micromanaging 1,000 goblins can be a bit tedious.
Tuesday, May 13, 2014
Campaign Idea: Gobbledeguk
Considering that we've already lost one member of our party (fate unknown) and another one is played by a father who sometimes wishes to spend time with his child (/raspberry), we've been getting into a groove in which we play D&D about once every other week. Rather than keep going and penalize Reid for having a family or skip D&D every other week and penalize the other players, I've concocted a new campaign to play during the "off" weeks.
This campaign is entitled Gobbledeguk. It's about goblins.
This campaign is entitled Gobbledeguk. It's about goblins.
Tags:
campaign setting,
D&D,
fangamer,
goblins
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